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Entrance

YES!

Bison runs to the battlefield from the foreground and says "YES!"

Special Attacks

Neutral B - Psycho Crates

Bison spins two crates which do continuous damage to anyone near them. You can release B when you want to shoot them. The juggling has 38 frames. The higher you are on the frames, the more power, speed, and reach your crates get. And from frame 39, you'll be in a still mode that, when released, launches like frame 1.

Side B - Psycho Cart

Bison rides on a pumper cart with his psycho powers. Pressing A while in this state will create a shock from his glowing hands, and B stops. You are to wait a second before you can shock again.

Up B - Psychoport

Bison rises up in the air for one second. While in midair, moving the analog stick left or right will teleport him to the desired side.

Down B - Psycuum

Bison creates an energy shield that absorbs any attack, making it redder in the process as it gives him power. The power won does drain over time, though, and the shield isn't grab-proof.

Final Smash- YES! YES!

Toon Bison watches his recorder as one opponent is randomly picked (besides himself) and smashed by a mutant out of nowhere, KO'ing him/her. Then he says yes twice and the opponent's KO'd.

KOSFX

KOSFX1: "Aaugh!"

KOSFX2: "Daah!"

Star KOSFX: "BALROOOOOOOOOOOOOG!"

Screen KOSFX: "Dah!"

Taunts

Up: "YES!"

Sd: "This is delicious!"

Dn: "Of COURSE!"

Victory Options+Failure/Clap

1. "YES! YES!"

2. "But for me, it was Tuesday."

3. *laughs*

4. (vs. Guile) "Another time, Guile!"

Failure/Clap: Weak...could be wounded

Standard Attacks

Ground attacks

Normal

  • Neutral attack -
  • Dash attack -
  • Forward tilt -
  • Up tilt -
  • Down tilit - Slides forward and kicks both his feet out

Smash

  • Forward smash - Shoots a large beam of electricty
  • Up smash -
  • Down smash -

Other

  • Ledge attack -
  • 100% ledge attack -
  • Floor attack -
  • Trip attack -

Aerial attacks

  • Neutral aerial -
  • Forward aerial -
  • Back aerial -
  • Up aerial -
  • Down aerial -

Grabs and throws

  • Grab - Telekineticly grabs the opponent
  • Pummel -
  • Forward throw -
  • Back throw -
  • Up throw - Throws the opponent up
  • Down throw - Disappears then reappears on the opponent

Snake Codec

Snake: "Hey, that's Bison, isn't it?"

Otacon: "Yes!"

Snake: "Does he get along with Guile?"

Otacon: "Yes!"

Snake: "Are you serious?"

Otacon: "Yes!"

Snake: "Are you gay?"

Otacon: "Yes!"

Snake: "Are you straight?"

Otacon: "Yes!"

Snake: "Otacon, what's gotten into you?"

Otacon: "Yes! Yes! Yes! Yes! Yes! Yes!--"

Colonel: "Snake."

Snake: "Colonel!"

Colonel: "Otacon can't work. He's fired."

Snake: "Yes! Yes!"

Role in SSE

He appears as the one holding innocent people hostage at Guertena Gallery. He's about to fight Ib when Guile crashes the party. Bison shoots his Dark Cannon at Guile, but Ib saves him via paintings. Bison then calls forth Sagat to take care of the two while he demands that Balrog takes him home.

Character Description

The head of the criminal organization Shadaloo, M. Bison is the main villain of the Street Fighter series. This version of Bison is based off of the animated series of said games, where several of his famous quotes originated. He also makes references to the Street Fighter live-action movie.

Toon Bison also has his own series made by Chincherrinas, Leet Fighters, along with Toon Guile.

Trivia